Our favorite new addition is the inspired Grim Reaper mode, in which players try to rack up kills while wearing a special hat that turns its wearer into a energy-stealing, sickle-swinging Reaper. However, smaller maps and four new modes that foster more frantic, action-oriented gameplay help make up for the smaller teams. That’s the only real downside, as this is a big drop from the 32 player matches on the PS3, which is a bit of a downer. You can hop online and fight it out with up to eight other players. It's a fun distraction, though still not as good as playing with real people. ![]() The humorous single player story mode is fleshed out on the PSP, and serves as a guide to the different modes and maps. ![]() You can also take on the role of ranger, priest, or mage and handle long-distance assault, healing, or area-of-effect attacks, respectively. You can whittle the enemy forces as a warrior, chopping fools down one by one, or you can spend time upgrading your fortifications as a worker, making it tougher for enemies to infiltrate your base. These come from two primary sources: a hat machine in your base or from a downed enemy on the battlefield. Like before, you can change your class (and the corresponding skill set) at any time by swapping hats. The PSP version offers the same class-based blend of tactical and chaotic capture-the-flag gameplay seen in the PS3 version, with a few new maps and modes to boot.
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